Using Maya’s Luminance Depth pass in After Effects

September.09.2010 · Posted By - Rex

A while ago I posted about how to set up and use Maya’s Luminance Depth render layer preset, I just wanted to follow up with a quick video tutorial about how we use that pass when compositing.  The content is a couple of years old but is used identically as of CS5.  Please note you will need the Frischluft LensCare plugin for After Effects if you want to do your Depth of Field adjustment in Post in AfterEffects as …

Building a High Quality B-17 (First in a Series)

September.07.2010 · Posted By - Paul

Over the next few months I intend to release a series of blogs here on the site related to the building of a B-17 aircraft in Maya.  This particular model is highly detailed and I hope to show through this series the process I went through to build and texture the model.

 

Over the years PerspectX has built a lot of aircraft models for sale on Turbosquid as well as our own site.  We have essentially become experts in this kind …

3D in Flash – Part I

October.25.2009 · Posted By - Rex

Adobe Flash is a perfect platform for 3D applications, particularly interactive 3D applications.  While it does not (yet) boast of a high performance, beautifully lit gaming style 3D engine within it, that is on the way (see Part II).  In the mean time though, you can integrate beautifully rendered 3D animation sequences effectively in Flash that showcase the interactivity and marketting goals that your clients might require.

What it entails

1. You need one of the latest versions of Flash, preferably, Adobe …