Posable Miniature Robot project

May.31.2011 · Posted By - Allan

It was month long since i started to work again in Maya from my previous gigs in Modo modeling software, i wanted to start something that is 100% maya made and i kinda have the hang of it using the tools available. Well i thought being a grown up will really take away your fantasy with toys and i found out that i still have that little boy feeling inside me..toys were always attractive, and they bring us joy far away from money 🙂

My little fantasy ended up making this little robot that i plan to animate when its all done, the common tools in maya does give me freedom to build things i wanted to. This model btw is a toy that is possable, shells that are detachable and can mix up with different shells that in my WORLD i can build customized to my liking. Screengrabs below, ill post progress of the texturing if time permits then later on animate it.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Case Study – US Capitol Project

March.24.2011 · Posted By - Rex

Mini Documentary related to this Blog Entry.

In September of 2009 we worked on a federal government project, for a series of animations and mini-documentaries related to the US Capitol. These were to be used for various visitor education and information needs.

We were tasked with constructing 19 detailed buildings, and detail and landscape a large area of the capitol. We also had to construct a much larger area of city in a lower detail fashion, representing roughly a 2 mile by …

Building Herman – Part 1

September.21.2010 · Posted By - Rex

About a month ago, I set out on a project to start building a character in my off hours – A cartoon character for a short I want to produce some day.  I just wanted to talk broadly about the methods that I used in Maya to get the character, ‘Herman’, to the point of UV unwrapping and texturing, which will be Part II.  Part III will be rigging.

Herman is a paranoid hermit of sorts. I drew the character reference …