With the ball turret finished I decided to start the interior construction from the front of the aircraft to the back. The piece of interior equipment that lives at the far front of the B-17 is the Norden bombsight. Due to the fame of this piece of equipment and the fact that it can be seen from outside the aircraft through the large nose window I decided to put a lot of detail into it. In fact, so much detail went into it that the poly count of the bombsight is as high as the entire ball turret I discussed in the previous blog. Here are some images:
BUILDING A HIGH QUALITY B-17 (PART 6)
November.03.2010 · Posted By - Paul
Tags: B-17 · bomb · bombsight · Flying · Fortress · modelling · Norden · PerspectX · sight · TurboSquid
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BUILDING A HIGH QUALITY B-17 (PART 5)
November.03.2010 · Posted By - PaulNow that the low poly version of the B-17 has been released it’s time to work on the detailed interior for the higher poly version that is intended to be released during Summer 2011.
Since the B-17 ball turret is pretty self contained I decided to work on that first. Even though the turret is pretty small in the real world (barely big enough to fit a single person), it is filled with a surprising amount of equipment. One of …
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Tags: B-17 · ball · Flying · Fortress · modelling · PerspextX · TurboSquid · turret
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Building a High Quality B-17 (First in a Series)
September.07.2010 · Posted By - PaulOver the next few months I intend to release a series of blogs here on the site related to the building of a B-17 aircraft in Maya. This particular model is highly detailed and I hope to show through this series the process I went through to build and texture the model.
Over the years PerspectX has built a lot of aircraft models for sale on Turbosquid as well as our own site. We have essentially become experts in this kind …
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Tags: 3D · Aircraft · B-17 · B17 · exterior · Flying · Fortress · interior · maya · model · Modeling · PerspectX · TurboSquid
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