Building a High Quality B-17 (Part 4)

October.13.2010 · Posted By - Paul

Somewhere in the building process the team made the decision to build two versions of the B-17.  We would build a model that would have a nice exterior and very basic interior and then build a second version with a very detailed interior.  The first version would release in September 2010 and the more advanced version with nice interior would release in summer 2011.

Anyway, with the wings and fuselage finished as well as all the details directly associated with them I turned my attention to other details.  The B-17 generally carried 12 or 13 machine guns so I needed to build those.  I then built a ball turret and top turret for the aircraft.  Next I built the engines and propellers as well as the landing gear.  The exterior ended up being fully finished once those minor details were completed.  A very simple interior was then created.  Here is the completed model:

b17_4

This gave me what I needed for our September 2010 release.  Now I just needed to skin the aircraft.  After spending a few days UV mapping and skinning it I ended up with a publishable model.

 

b17_7

b17_8

This model is now being sold on our store and here is a link to it:

PerspectX B-17G

With this version of the model finished I could then turn my attention to working on the second version with the nice interior.

Building a High Quality B-17 (Part 3)

October.11.2010 · Posted By - Paul

Now that I have image planes put together for the model I can start the building process.  Usually with aircraft I start with a cylinder with about 20 faces.  From that cylinder I can extrude it out to create a rough fuselage shape for the aircraft.  Once that was done I built a wing by creating an airfoil shape with “Create Polygon Tool”.  This shape was then extruded out to create the wing.  Once I had a basic fuselage and …