Building a High Quality B-17 (Part 4)

October.13.2010 · Posted By - Paul

Somewhere in the building process the team made the decision to build two versions of the B-17.  We would build a model that would have a nice exterior and very basic interior and then build a second version with a very detailed interior.  The first version would release in September 2010 and the more advanced version with nice interior would release in summer 2011.

Anyway, with the wings and fuselage finished as well as all the details directly associated with them …

Building a High Quality B-17 (Part 3)

October.11.2010 · Posted By - Paul

Now that I have image planes put together for the model I can start the building process.  Usually with aircraft I start with a cylinder with about 20 faces.  From that cylinder I can extrude it out to create a rough fuselage shape for the aircraft.  Once that was done I built a wing by creating an airfoil shape with “Create Polygon Tool”.  This shape was then extruded out to create the wing.  Once I had a basic fuselage and …

Building a High Quality B-17 (First in a Series)

September.07.2010 · Posted By - Paul

Over the next few months I intend to release a series of blogs here on the site related to the building of a B-17 aircraft in Maya.  This particular model is highly detailed and I hope to show through this series the process I went through to build and texture the model.

 

Over the years PerspectX has built a lot of aircraft models for sale on Turbosquid as well as our own site.  We have essentially become experts in this kind …