Features covered:
*Basic macro recording using Modo
*Multiple model creation
*Saving macro presets
Macro Recording in Modo
Features covered:
*Basic macro recording using Modo
*Multiple model creation
*Saving macro presets
Macro Recording in Modo
Brief explanation of Displacement map explained It is a technique to cause an effect to a surface to displace, it is much different from normal and bump map that only produce bulging or adding height. Displacement map results in more Depth and detail that permits to produce a high amount of geometry like surface.
Bump sample
Normal sample
Displacement map
In the next step I will show you how to …
In this 2nd part of LOD discussion I will show you how we make scene efficient assets, though im a Modo user (Luxology LLC) and the steps we will follow is from the software I will use, you can also try this with Maya and other 3d package, but tools to use may differ from my version here so this will just serve as a guidelines for those who don’t use Modo.
Making the low poly version
I did a simple cylinder …