PERSPECTX GOES EXTREME – CH47 ROTOR

July.26.2011 · Posted By - Pidiong

Here’s my contribution as PerspectX Goes Extreme. I’ve been given the task to model and uv/texture the Rotors of the said aircraft. This particular helicopter has a twin-engine, tandem rotor. The internet provided many references I needed to model the rotor as close to accurate as possible.

Here’s a reference pic showing the rotor head close-up:

And here’s an exploded diagram of the different components:

With these references pictures guiding me as to how the rotor looks …

UNDERSTANDING AND CREATING A PARENT/CHILD IN MAYA AND BETTER PIVOTING TECHNIQUE

July.21.2011 · Posted By - Raf

As we all know, Object Parenting is definitely important in the aspect of animation, because before you create an animation, everything must be arranged in their appropriate places. Here’s a simple overview of what I’m trying to impose.

PARENT – is considered as the main object of the model
CHILD – is considered as a sub-object of the model

The image below shows a 3d model of our CRJ-700 Airplane. This model doesn’t have parent/child settings. So first thing to do is define …

PERSPECTX GOES EXTREME – CH47 AIRFRAME

July.18.2011 · Posted By - Allan


The whole team at PerspectX came up with the idea to build something we havent done before in terms of building models, Paul, Rex and myself decided to make an aircraft that we love so much and ended up choosing the CH-47 Chinook. The CH-47 is so versatile that it can carry a number of troops, heavy equipment, artillery, MRAPs, whatever you throw at it and has been one of the most used helicopters in our military …